#1
Brass: Birmingham
2–4 Spieler
120 min.
2018
14+
8.6
(58,279)
Leicht
Schwer
3.9/5
Über dieses Spiel
Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.
It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.
Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):
1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.
Brass: Birmingham also features a new sixth action:
6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)
Kategorien
Age of Reason
Wirtschaft
Industry / Manufacturing
Post-Napoleonic
Züge
Transport
Mechaniken
Handverwaltung
Multi-Use Cards
Tags
Chaining
End Game Bonuses
Income
Loans
Market
Netzwerk- und Routenbau
Ownership
Tech Trees / Tech Tracks
Plättchenplatzierung
Turn Order: Stat-Based
Variable Set-up
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