Mörk Borg
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Learn How to Play Mörk Borg
Creating a character is quick, simple, and mostly randomized. Optionally, you can choose a class before you begin, which changes the random tables you'll roll on, but by default, your character is an adventurer. Start by rolling for equipment, weapon, and armor. Then roll 3d6 and compare the results to a table to determine your abilities, Agility, Presence, Strength, and Toughness, rated from -3 to +3. A roll of 1d8 plus your toughness determines your hit points, and your character is complete, ready to rob graves or die trying! As a final touch, the book says, "Name your character if you wish. It will not save you."
The rules are rather simple as well: to accomplish a task, succeed at a test by rolling a d20 plus or minus the relevant ability and getting a result greater than or equal to a Difficulty Rating, or DR, set by the game master. DR is a target number measuring the relative difficulty of a task, and the normal DR in Mörk Borg is 12. In combat, players roll tests against their opponents' DR both to attack them and defend themselves. Armor reduces damage, and characters are knocked unconscious at zero hit points and killed at negative hit points. There are a few extra rules, including for powers and magic spells, critical hits and fumbles, morale and NPC reactions, and a doomsday calendar with omens leading up to the final end of the world! Most other rules are optional.
Classes
Esoteric Hermit
The stone of your cave is one with the stars. Silence and perfection. Now the chaos of a fallen world disturbs your rituals and the caul of night grows blacker than your cavern's gloom. Irritating!
Fanged Deserter
You have thirty or so friends who never let you down: YOUR TEETH. Disloyal, deranged or simply uncontrollable, any group that didn't boot you out you left anyway. But your parliament of teeth-enormous, protruding, thick and sharp—have always been your allies.
Gutterborn Scum
An ill star smiled upon your birth. Poverty, crime and bad parenting didn't help either. In your community an honest day's work was never an option. Not that you ever tried, what are you, some kind of mug? A razor blade and a moonless night are worth a week of chump-work.
Heretical Priest
Hunted by the two-headed basilisks of the One True Faith, this heretic can be found raving in ruins, traipsing endlessly down dusty roads and desecrating cathedrals by night.
Occult Herbmaster
Born of the mushroom, raised in the glade, watched by the eye of the moon in a silverblack pool.
Wretched Royalty
Bowed down only by the memories of your own lost glory, you could never submit to anyone else. Not you, of noble blood! (Not that you expect any of these peons to understand the depths of your sorrow.)
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