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Small World: Necromancer Island
Expansion of Small World Underground

Small World: Necromancer Island

3–6 players 80 min 2010 8+ 6.7 (1,648)
Light
Heavy 2.2/5

About this Game

Publisher blurb: A Small World Scenario for 3 to 6 players At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it, sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle. A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniacal laughter and some intermittent curses. Then, one moonlit night, an impossibly crooked tower emerged high above the mist, casting a long and dark shadow on the surrounding land... The Necromancer had arrived! In Necromancer Island, one of the players assumes the role of a dreaded Necromancer who inhabits an island in the center of Small World's central Lake region. He captures the souls of all Race tokens lost to conquests, using them to progressively spawn Ghosts who invade the surrounding Regions. To make matters worse, his Powers grow as his reach across the land increases. If the Necromancer succeeds in bringing all of his Ghosts into play, anytime before the game's end, he wins!

Categories

Fighting Territory Building Expansion for Base-game Civilization Fantasy

Mechanics

Variable Player Powers Dice Rolling Area Majority / Influence Area Movement

Base Game

Small World Underground

Small World Underground

7.2 Rank #646

Active Sessions & Campaigns

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