Expansion of Small World Underground
Small World: Necromancer Island
3–6 players
80 min
2010
8+
6.7
(1,648)
Light
Heavy
2.2/5
About this Game
Publisher blurb:
A Small World Scenario for 3 to 6 players
At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it, sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle. A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniacal laughter and some intermittent curses. Then, one moonlit night, an impossibly crooked tower emerged high above the mist, casting a long and dark shadow on the surrounding land... The Necromancer had arrived!
In Necromancer Island, one of the players assumes the role of a dreaded Necromancer who inhabits an island in the center of Small World's central Lake region. He captures the souls of all Race tokens lost to conquests, using them to progressively spawn Ghosts who invade the surrounding Regions. To make matters worse, his Powers grow as his reach across the land increases. If the Necromancer succeeds in bringing all of his Ghosts into play, anytime before the game's end, he wins!
Categories
Fighting
Territory Building
Expansion for Base-game
Civilization
Fantasy
Mechanics
Variable Player Powers
Dice Rolling
Area Majority / Influence
Area Movement
Base Game
Small World Underground
7.2 Rank #646
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